This page has been translated automatically.

Free Learning Course on UNIGINE

Introducing our free Learning Course on UNIGINE, the real-time 3D engine (requires authorization): https://learn.unigine.com/

The introductory course is tailor-made for individuals with basic C# programming skills and a foundational understanding of 3D applications.

Read more

UNIGINE 2.17: DX12 & Vulkan In Production State, PSDGI, More Performance, Tools Upgrade, Photon Networking

Key Changes

  • DirectX 12 and Vulkan API support (production)
  • Multiple performance optimizations
  • Panorama space dynamic global illumination
  • Spatial temporal denoiser
  • Streaming improvements
  • Improved spacers and deflectors for particles
  • Multiple tools improvements in the editor
  • IG updates (VR, weather radar, CIGI symbols)
  • Photon engine integration (network)
  • A set of new C++ samples
  • Add-On Store update

Read more

UNIGINE 2.16.1: Screen-Space Haze Global Illumination, Better Import API, VR Improvements

Key Changes

  • Screen-Space Haze Global Illumination
  • Better dynamic reflections
  • Optimized shadows rendering
  • Improved asset import API
  • Multiple tools improvements in the Editor
  • Sandworm tool stabilization
  • Optimized wake waves
  • A set of new C++ samples
  • Qt-based VR template
  • Varjo XR integration improvements
  • VR plugin for UnigineEditor

Read more

UNIGINE 2.16: Asset Store, Vulkan & DirectX 12, ROS Integration, Double Precision in Community, .NET 6, New Window Manager

Key Changes

  • DirectX 12 and Vulkan API support (experimental).
  • Double precision in Community edition.
  • Completely revamped window manager.
  • Integration of .NET 6 (C# 10).
  • Material graph editor: support for post effects and water decals, other improvements.
  • Renderer improvements: screen-space reflections, bloom, motion blur, camera effects, etc.
  • Better streaming and other Landscape Terrain updates.
  • Sandworm tool UX/UI upgrade.
  • Editor API: Assets.
  • New brush-based Texture Editor.
  • ROS (Robot Operating System) integration.
  • Varjo XR hand-tracking.
  • IG improvements for helicopters.
  • SDK Browser 2.
  • Asset Store.
  • Mars demo in Community edition.

Read more

UNIGINE 2.15.1: Automatic LODs, Decals In Material Graph Editor, Updated IG and Sandworm Tool, 2.5D Buildings Add-On

Key Changes

  • Material graph editor: decals support, depth offset, and other improvements.
  • World Spline Graph export to FBX.
  • Automatic LOD generation.
  • Water System changes.
  • Sandworm tool updates.
  • Image Generator improvements.
  • Asset replacement tool.
  • 2.5D Buildings Add-On.

Read more
Build: ()