UNIGINE 2.19.1: Upscalers in VR, USD Import, Animation Preview, Stabilization
2024-12-13
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Key Changes
- Import from USD data format
- Upscalers (DLSS and FSR) support in VR
- Animation preview in the Editor
- OpenXR handtracking and Linux support
- WebStreaming plugin improvements
- Performance optimizations: faster hashmaps
- ImGUI Integration and sample plugin for UnigineEditor
- New SpiderVision samples
- Account registration in SDK Browser
- Unigine Learning Course in C++
UNIGINE 2.19: Major Optimizations, OpenXR, WebRTC Video Streaming, USD Support, Animation Improvements
2024-08-16
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Key Changes
- Multi-threaded renderer that significantly enhances CPU-side performance
- Engine startup loading optimization
- Major optimizations to reduce RAM usage
- Improved streaming system, including async node loading
- Support for OpenXR
- Upgraded character animation system (experimental)
- Support for USD format export
- Integration with .NET 8
- SpiderVision plugin for multi-monitor/curved screen image output
- Video streaming via WebRTC (experimental)
UNIGINE 2.18.1: Upscalers, Optimized Presets, In-App Video Streams, MATLAB Integration
2024-04-19
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Key Changes
- Upscaling support: NVIDIA DLSS 3 and AMD FSR 2.2 (experimental)
- CUDA integration for Vulkan and DirectX 12
- Optimized quality presets with up to 80-90% performance boost
- Updated MATLAB integration via ROS bridge
- In-app video streams playback
- Improved Surface Profiler tool
- Dependency tracking for runtime-nodes
- Multi-language UI in Editor and SDK Browser
- Simplified scene import from Unity projects
- Free learning course updated
UNIGINE 2.18: Performance Optimizations, Built-In VR, New Exposure & Tonemapper, New Event System, Experimental Animation Improvements
2023-12-18
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Key Changes
- DirectX 12 and Vulkan as primary graphic APIs
- VR in-the-core: no plugins, unified API, wider range of VR devices
- Numerous performance optimizations
- Optimized RAM consumption
- New event system instead of callbacks
- Asynchronous shader compilation
- Improved morph target support
- (Experimental) animation system improvements (new API, basic IK, retargeting, frame masks)
- Improved exposure and white balance correction
- Local tonemapper
- Multiple visual improvements: sharpen and blur for mipmaps, faster subsurface scattering, improved translucence, much more
- OpenSSL support
- Editor: batch rename, more visualizers, better world nodes hierarchy, updated cleaner, a lot of QoL improvements
- New Drone demo-project
- Free learning course
Free Learning Course on UNIGINE
2023-09-14
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Introducing our free Learning Course on UNIGINE, the real-time 3D engine (requires authorization): https://learn.unigine.com/
The introductory course is tailor-made for individuals with basic C# programming skills and a foundational understanding of 3D applications.