davide445 Posted June 22, 2021 Share Posted June 22, 2021 Console build option was discussed here and there, its in some release plan or so far still in the ideas to be better evaluated status. Link to comment
bmyagkov Posted June 22, 2021 Share Posted June 22, 2021 37 minutes ago, davide445 said: Console build option was discussed here and there, its in some release plan or so far still in the ideas to be better evaluated status. Hello! Starting from SDK 2.13 console build are available for Sim and Engineering editions For more details please refer to the following article https://developer.unigine.com/en/docs/2.14.1/editor2/projects/build_project?rlang=usc#console_build Thanks! Link to comment
davide445 Posted June 23, 2021 Share Posted June 23, 2021 20 hours ago, bmyagkov said: Hello! Starting from SDK 2.13 console build are available for Sim and Engineering editions For more details please refer to the following article https://developer.unigine.com/en/docs/2.14.1/editor2/projects/build_project?rlang=usc#console_build Thanks! Ah sorry for my bad choice of wording, was meaning create a build having target consoles hardware such as PS5. Link to comment
bmyagkov Posted June 24, 2021 Share Posted June 24, 2021 23 hours ago, davide445 said: Ah sorry for my bad choice of wording, was meaning create a build having target consoles hardware such as PS5. We are already working towards this, more details will be announced later Thanks! 1 Link to comment
davide445 Posted June 24, 2021 Share Posted June 24, 2021 15 hours ago, bmyagkov said: We are already working towards this, more details will be announced later Thanks! Interested only to know if is planned to be released before 2022Q4 Link to comment
arzezniczak Posted August 13, 2021 Share Posted August 13, 2021 Quote New in-app GUI system Could you tell more on this topic? We are planning to extensivly use current GUI system (I must admit - it's not the best GUI system I ever worked with...). Does it mean that we would need to rewrite the whole GUI app layer when this new GUI system come out or there will be some automatic upgrade solution? Link to comment
silent Posted August 16, 2021 Share Posted August 16, 2021 arzezniczak That's unlikely for automated migration of GUI code. A bit more on new GUI system you can find in this post: 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
s_mm.tan Posted August 22, 2021 Share Posted August 22, 2021 In the middle of Q3 2021, i'm still waiting for the 2.15 update. the most awaited thing is Shader Graph. but unfortunately, the time has to be postponed ;( Link to comment
Jeff_D Posted August 24, 2021 Share Posted August 24, 2021 (edited) be patient, good stuff is coming. Rushing engineers is just cutting corners and piling up more tech debt. This is the specific reason that I am personally opposed to setting deadlines and its clearly stated in the original post Quote you should not fully rely on the roadmap nor make any business decision based on it Edited August 24, 2021 by Jeff_D Link to comment
binstream Posted August 24, 2021 Author Share Posted August 24, 2021 Update on 2.15 feature readiness: Visual editor for shader graph production release - Work in progress, alpha version working, stabilization in September/October (the 2.15 release date depends mainly on this feature) Improved high-level weather system in IG - Almost done More features in Sandworm tool - Done, requires stabilization SDK browser 2 - Almost done Refactored spline system - In progress (export to FBX) Landscape Terrain compression (content size optimization) - Runtime part ready, tools integration in progress IG simulation dynamics features - Minor improvements, more to come (beta) Full planet - In progress, prototype stage (beta) Editor plugins - Almost done, already in use in internal projects New in-app GUI (experimental) - Almost ready, the build will be available in early September Also there are a lot of unscheduled great features on Editor improvements (also brushes!) and much more. 4 1 Link to comment
binstream Posted September 15, 2021 Author Share Posted September 15, 2021 The R&D team is working on 2.15-alpha release by the end of September. 5 Link to comment
binstream Posted September 30, 2021 Author Share Posted September 30, 2021 2.15-alpha is available, your feedback is very much appreciated! Link to comment
silent Posted November 17, 2021 Share Posted November 17, 2021 songtao.han Working on it :) We've merged almost all the feature branches that we planned and doing a stabilization and bug fixing right now. Couple of weeks for sure is required for that (at least). Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
binstream Posted November 30, 2021 Author Share Posted November 30, 2021 We would like to release 2.15 faster, but it requires about 1-2 weeks more QA and polishing, so we choose higher quality. 2.15-beta is available now - and your feedback is very valuable, please check this version and let us know your experience. 4 Link to comment
aaron.smith Posted December 23, 2021 Share Posted December 23, 2021 Camera Tracking via iphone or steam vr please Link to comment
fabre.cedric Posted January 3, 2022 Share Posted January 3, 2022 (edited) Hello to the Unigine Team and happy new year ! I would like to know if you have planed to develop some DXR module for path tracing with the 2.16 version dx12 ? Thanks Edited January 4, 2022 by fabre.cedric Link to comment
Dima110 Posted January 14, 2022 Share Posted January 14, 2022 Hello, are you planning to create a user interface builder? With standard features, pick and drop, progress bars, inventory grid, etc. Link to comment
silent Posted January 14, 2022 Share Posted January 14, 2022 On 1/3/2022 at 8:33 PM, fabre.cedric said: I would like to know if you have planed to develop some DXR module for path tracing with the 2.16 version dx12 ? I'm afraid, not in 2.16. There are a lot if things needs to be done prior DXR first :) 8 minutes ago, Dima110 said: Hello, are you planning to create a user interface builder? With standard features, pick and drop, progress bars, inventory grid, etc. Some of the UI improvements are definitely planned for this year. Not sure about specific UI builder implementation and what features it would have, but I guess it should be possible to design some basic stuff quite easy. 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
sergey.kulaev Posted January 16, 2022 Share Posted January 16, 2022 Hello, can you please tell more about upcoming animation system? And can you give approximate 2.16 release dates? Link to comment
908317477 Posted April 21, 2022 Share Posted April 21, 2022 Hello, do you feel the advantage of dx12 now? I remember you didn't think dx12 was optimized at first. Link to comment
silent Posted April 22, 2022 Share Posted April 22, 2022 DX12 / Vulkan backedns currently is under heavy development. DX12 working (surprisingly) with a sightly better performance compared to DX11 at the current experimental stage, but unfortunately lacking of proper Editor integration. Since we are still Supporting Windows 7, DX11 is still the preferable API (at least until Vulkan will be implemented). 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
ahmad.karami Posted April 28, 2022 Share Posted April 28, 2022 Q1 is coming to an end ... Q2 will start in the next few days ... What is the release date of 2.16? I also remembered Z & R ;-) Link to comment
ahmad.karami Posted April 28, 2022 Share Posted April 28, 2022 On 8/21/2015 at 11:16 AM, binstream said: UNIGINE 2.16 (2022) Asset store launch If it is possible to sell packages(*.uniginepackages/*.node / *.fbx / ... ) in the asset store, how is it possible to exchange money and currency? Because Iran, Russia, etc. removed the dollar and the euro from exchanges, and the Russian ruble(+gold) is the basis of trade, plus I live in Iran, how can I communicate to Asset store & the payment? Because Russia, Iran and several other countries are boycotting the Western bloc and the dollar and the euro. I hope I have explained clearly ... 1 Link to comment
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