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Content Creation

Import / Export, meshes and built-in objects discussions


364 topics in this forum

    • 11 replies
    • 2.2k views
  1. Import of thousands assets

    • 13 replies
    • 2.2k views
    • 14 replies
    • 2.2k views
  2. [SOLVED] Import FBX problem

    • 6 replies
    • 2.2k views
  3. Add-Ons & Plugins Library

    • 4 replies
    • 2.1k views
  4. Grass, mask and so

    • 7 replies
    • 2.1k views
  5. [SOLVED] Export dae with Google Sketchup

    • 12 replies
    • 2k views
  6. [SOLVED] Node Export - Object Names.

    • 6 replies
    • 2k views
  7. From Max & Maya To Unigine

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    • 9 replies
    • 2k views
    • 11 replies
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  8. [SOLVED] Max plugin and #noprompt again.

    • 14 replies
    • 1.9k views
  9. Maya 2011 Export Skinned Mesh

    • 7 replies
    • 1.9k views
  10. [SOLVED] 3dMax 2013 plugin

    • 12 replies
    • 1.9k views
  11. .Mesh exporter for 3dsMax 2017?

    • 7 replies
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    • 5 replies
    • 1.9k views
    • 7 replies
    • 1.9k views
  12. [SOLVED] Blender unit scale settings

    • 2 replies
    • 1.8k views
  13. [SOLVED] Importing OBJ+MAT issue

    • 3 replies
    • 1.8k views
  14. FBX SDK Version - prefered version ?

    • 3 replies
    • 1.8k views
  15. Rivers, brooks, small flowing water etc.

    • 4 replies
    • 1.8k views
    • 4 replies
    • 1.8k views
  16. Softimage Animation Export

    • 10 replies
    • 1.7k views
    • 0 replies
    • 1.7k views
  17. [SOLVED] 3dMax 2012 SP3

    • 11 replies
    • 1.7k views
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