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UNIGINE 基础课程
1. 简介
2. 虚拟世界管理
3. Preparing 3D Models
4. Materials
5. Cameras and Lighting
6. Implementing Application Logic
7. Making Cutscenes and Recording Videos
8. Preparing Your Project for Release
9. Physics
10. Optimization Basics
11. PROJECT2: First-Person Shooter
12. PROJECT3: Third-Person Cross-Country Arcade Racing Game
13. PROJECT4: VR Application With Simple Interaction

Cutscenes and Animation

The information on this page is valid for UNIGINE 2.20 SDK.

Last update: 2024-01-18
Build: ()