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UNIGINE 基础课程
1. 简介
2. 虚拟世界管理
3. 3D模型准备
4. 材质
5. 摄像机和光照系统
6. 实现应用程序逻辑
7. 制作过场动画与动画序列
8. 准备发布项目
9. 物理系统
10. 优化基础
11. 项目2:第一人称射击游戏
13. 项目4:带有简单交互的 VR 应用程序

项目3:第三人称越野街机赛车游戏。简介

This project will let you learn how to create a simple offroad car driving arcade simulator.本项目将带你学习如何创建一个简单的越野汽车驾驶街机模拟器。

Using the C++ Component System and the built-in physics system, we will create a controlled car that must drive a given track within the predefined time. We will also learn how to create the terrain for the game.我们将使用C++组件系统和内置物理系统,创建一辆可控的汽车,要求在预设时间内沿指定路线行驶。我们还将学习如何为游戏创建地形。

Creating a New Project Using a Template World
使用模板世界创建新项目#

While working on this project, we will use a set of ready-made assets included in the add-on, which we downloaded in Section 6.2.在本项目中,我们将使用一组预制资源,这些资源包含在附加包中,该包已在第 6.2 节中下载。

  1. Create a new empty C++ project. Open the SDK Browser, go to the My Projects tab, and click Create New.创建一个新的空C++项目。打开 SDK 浏览器,进入My Projects标签页,点击Create New
  2. In the window that opens, be sure to select C++ (Visual Studio 2015+) from the API + IDE list, select Float precision, and click Create New Project.在打开的窗口中,务必从API + IDE列表中选择C++ (Visual Studio 2015+),选择Float精度,并点击Create New Project
  3. Once the new project is created, it will appear on the My Projects tab. Click Open Editor under the created project to open it in UnigineEditor.项目创建完成后,它会出现在My Projects标签页中。点击所创建项目下方的Open Editor,在 UnigineEditor 中打开它。
  4. Once UnigineEditor is launched, a template world will open where we will start working.启动 UnigineEditor 后,将打开一个模板世界,我们将在其中开始工作。

    Select and delete the material_ball node as we won't need it.请选择并删除material_ball节点,因为我们不会用到它。

  5. Open the folder with the downloaded UNIGINE Course Projects add-on (this was done in Section 6.2).打开包含已下载 UNIGINE Course Projects 附加包的文件夹(该操作已在第 6.2 节中完成)。
  6. Drag the UPACKAGE file of the add-on to the data/ folder in the Asset Browser window.将附加包的UPACKAGE文件拖到data/文件夹中的Asset Browser窗口内。
  7. In the Package Manager window, select the data/race folder, click Import Package and wait for the import process to complete.在资源包管理器窗口中,选择data/race文件夹,点击Import Package并等待导入过程完成。

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最新更新: 2025-06-20
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