Unigine::UserInterface Class
Header: | #include <UnigineUserInterface.h> |
The class is used to work with widgets that are created by loading a UI file.
UserInterface Class
Members
static UserInterfacePtr create(const Ptr<Gui> & gui, const char * name, const char * prefix = 0)
UserInterface constructor.Arguments
- const Ptr<Gui> & gui - GUI smart pointer.
- const char * name - User interface name.
- const char * prefix - Names prefix.
int getCallback(int num, int callback)
Returns the number of a given callback function.Arguments
- int num - Widget number.
- int callback - Callback number.
Return value
Callback number.void setCallback0(const char * name, int callback, const Ptr<Callback0> & func)
Arguments
- const char * name
- int callback
- const Ptr<Callback0> & func
void setCallback1(const char * name, int callback, const Ptr<Callback1> & func)
Arguments
- const char * name
- int callback
- const Ptr<Callback1> & func
void setCallback2(const char * name, int callback, const Ptr<Callback2> & func)
Arguments
- const char * name
- int callback
- const Ptr<Callback2> & func
void setCallback3(const char * name, int callback, const Ptr<Callback3> & func)
Arguments
- const char * name
- int callback
- const Ptr<Callback3> & func
const char * getCallbackInstanceData(int num, int callback)
Returns the callback instance data.Arguments
- int num - Widget number.
- int callback - Callback number.
Return value
Callback instance data.const char * getCallbackName(int num, int callback)
Returns the name of a given callback function.Arguments
- int num - Widget number.
- int callback - Callback number.
Return value
Callback function name.const char * getCallbackStringData(int num, int callback)
Returns the callback string data.Arguments
- int num - Widget number.
- int callback - Callback number.
Return value
Callback string data.const char * getCallbackVariableData(int num, int callback)
Returns the callback variable data.Arguments
- int num - Widget number.
- int callback - Callback number.
Return value
Callback variable data.Ptr<Widget> getCallbackWidgetData(int num, int callback)
Returns the callback widget data.Arguments
- int num - Widget number.
- int callback - Callback number.
Return value
Widget data.int getNumCallbacks(int num)
Returns the total number of callbacks for a given widget.Arguments
- int num - Widget number.
Return value
Number of callbacks.int getNumWidgets()
Returns the number of associated widgets.Return value
Number of associated widgets.int isOwner()
Ptr<Widget> getWidget(int num)
Returns pointer to the widget with a given number.Arguments
- int num - Widget number.
Return value
Pointer to the widget with the given number.int getWidgetExport(int num)
Returns a value indicating if a given widget is exported into a script.Arguments
- int num - Widget number.
Return value
Returns 1 if the widget is exported; otherwise, 0.const char * getWidgetName(int num)
Returns widget name by its number.Arguments
- int num - Widget number.
Return value
Widget name.const char * getWidgetNext(int num)
Returns the name of the widget, which will be focused next.Arguments
- int num - Current widget number.
Return value
Next Widget name.int findWidget(const char * name)
Searches a widget by its name.Arguments
- const char * name - Widget name.
Return value
Returns the number of the widget if exists; otherwise, -1.void grab()
void release()
Sets the owner flag to 0 for the world pointer. The world should be handled by the class after this function is called.void updateWidgets()
Updates all widgets belonging to the user interface. This function should be called, for example, after change of the interface language.Last update: 03.07.2017
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