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Unigine Basics
1. Introduction
3. Preparing 3D Models
4. Materials
5. Cameras and Lighting
6. Implementing Application Logic
7. Making Cutscenes and Recording Videos
8. Preparing Your Project for Release
9. Physics
10. Optimization Basics
11. PROJECT2: First-Person Shooter
12. PROJECT3: Third-Person Cross-Country Arcade Racing Game
13. PROJECT4: VR Application With Simple Interaction
注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

World Settings

Each world can have its own unique sound, physics, and rendering settings. You can customize everything from gravity to global lighting, and you can also prepare quality presets to maintain performance on different hardware. All world settings are available in the corresponding section of the Settings window.

To view or change settings for your current world:

  1. Click Windows → Settings in the main menu.

    Opening Settings window

  2. In the left-side panel of the Settings window, click Runtime → World and select the required section.

    World Settings

You can save your preset in a file with the corresponding extension: *.physics, *.sound, *.render and use in another world or project.

Loading Settings

Last update: 2024-08-16
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