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[SOLVED] Small number of lighting samples


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I'm trying to strike a balance in having Indirect show up and not be blocky (Some settings somewhere) and a nice Occlusion.

Thanks for the Info, but I've already tried this.

The car is Red and so should be the Indirect, but I can't seem to get a nice Red Bounce with Nice Occlusions.

As you can see below, the color bleeding on the ground disappears if you change the quality. Is there a way to keep the color bleeding without loss of quality?

IXFkn.pngN3m79.png

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