ivan.cuevas Posted January 2, 2017 Share Posted January 2, 2017 Hi, I've extracted the question from this topic. We are facing similar problems as renato importing data from CityEngine (fbx file) with the terrain generated with the new Landscape tool. This terrain is more or less 10Kmx10Km and looks like there is some scale and rotation offsets between the terrain and the models (in this case buildings). We are creating all our content with UTM projection and datum WGS84. We can work with old Landscape tool at the moment, but we worried when we have to migrate to new Unigine version and the new Landscape tool. Are you preparing some documentation about how we have to export models from 3rd party tools? There are Landscape tool fixes/improvements in the incoming version? From our point of view this is a critical issue (import models from 3rd party tools) to adopt the new Landscape tool. Thanks. Link to comment
silent Posted January 10, 2017 Share Posted January 10, 2017 Hi Iván, We are currently investigating this behavior. If you can provide us some test data to verify - it will be very helpful. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
ivan.cuevas Posted January 12, 2017 Author Share Posted January 12, 2017 Hi silent, We have upload terrain_test folder to your ftp server with the images and landscape tool settings. Link to comment
silent Posted January 31, 2017 Share Posted January 31, 2017 Iván, Is there any raw vector data that was used to generate buildings and geometry (or even CityEngine scene to check)? Could you please tell us how terrain mesh (FBX) was created? Some software can't save geometry with correct projection and you will get huge distortions. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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