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Problem importing external fbx models to a terrain generated with new landscape tool


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Hi,

I've extracted the question from this topic.

We are facing similar problems as renato importing data from CityEngine (fbx file) with the terrain generated with the new Landscape tool. This terrain is more or less 10Kmx10Km and looks like there is some scale and rotation offsets between the terrain and the models (in this case buildings). We are creating all our content with UTM projection and datum WGS84.

We can work with old Landscape tool at the moment, but we worried when we have to migrate to new Unigine version and the new Landscape tool.

Are you preparing some documentation about how we have to export models from 3rd party tools? There are Landscape tool fixes/improvements in the incoming version?

From our point of view this is a critical issue (import models from 3rd party tools) to adopt the new Landscape tool.

 

Thanks.

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  • 3 weeks later...

Iván,

 

Is there any raw vector data that was used to generate buildings and geometry (or even CityEngine scene to check)?

 

Could you please tell us how terrain mesh (FBX) was created? Some software can't save geometry with correct projection and you will get huge distortions.

How to submit a good bug report
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FTP server for test scenes and user uploads:

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