p.vaz Posted August 27, 2015 Share Posted August 27, 2015 Hi, In Maya, we exported a FBX file with this tree hierarchy, a root with 4 Locators with 4 childrens cube meshes (see Maya.png). The locators have a translation and the 4 cubes childrens have no translation (see Maya.png). But when we import this FBX into Unigine, we can see that the "NodeDummies" have positions to (0, 0, 0) (see Unigine-JOINTWHEEL1.png) and the children meshes have translated positions, for exmaple (-0.832, 1.597, -0.148) for pCube1 (see pCube1.png). I was expecting that the translation data will be stored on the Nodedummy instead of the ObjectMeshStatic node. Have I missing something ? Thanks, Philippe test.fbx.zip Link to comment
maxi Posted August 28, 2015 Share Posted August 28, 2015 Hi Philippe, It was a bug, it will be fixed in next release. Link to comment
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