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  1. Hello, i need to make one scene about tank blast within breaking mesh dynamically. problem: When i play track... one tank fire bullet and break & blast another tank. please tell me the way to do it...... and run your mind to do it... I have to solve it......... Any solution? any sharp mind to solve? Find attachment of snapshots.... for my problem ???????? I'm waiting for solution.................and your reply what do you think about any idea/solution.
  2. Hi, We need to implement a physics based tank with wheels and tracks but are facing some issues. 1. The track chain is coming off the wheels, similar to the physics/tracks_02 demo. 2. Track pieces are colliding with each other and causing unwanted dynamics. 3. The tracks are vibrating significantly when tank is not moving, similar to the physics/tracks_02 demo Can anyone share some info on how to go about creating tank physics or provide a working prototype? Thanks in advance.
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