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Found 3 results

  1. I am using the takeFocus() function to increase the priority of the popup UI. However, when a button is pressed together with takeFocus(), all the buttons are not pressed. To solve this, if you use the takeFocus() function again, the button is pressed, but the order of the UI is changed. Is there any way to solve these problems?
  2. Hello, im trying to switch between animations when pressing a key but it is not working: the only key that works is D because the 'idle' animation is set on layer 0, but the others are not working also the animation does not restart, it looks like it picks it up from a specific point as if the animation is still playing in the background. i saw the examples of 'AnimationAdditive' and 'SimpleAnimationPlayer' but i want to change from 1 animation to the other, not combine them. can somebody help me with this?
  3. Regression in Terrain Detail layers

    Hello, Unless I'm mistaken, detail layers in Editor 1 could take advantage of the alpha channel of the albedo map for a cut-off effect with Value/Width/Threshold layer parameter. In Editor 2, there is no longer this possibility: the alpha channel of the albedo is simply ignored. Is it a true regression or does the workflow have changed? Thanks for your suport
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