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Found 2 results

  1. So..... where's Houdini support and a new modern updated particle system to actually handle proper particle simulations? This is the last final thing that's holding unigine back in my personal opinion and curious where it's at on the road map!
  2. Houdini procedural refinement

    Greetings, We are looking to use Houdini for procedural refinement of our 30m DEM data sources. Are there any good resources available that show before-after shots of the Houdini Engine plugin in action? Also, is this compatible with "global" terrain? We would like to build a roughly 600x800km swath of terrain, or is Houdini refinement suitable for only small terrain sizes? Any further information would be helpful. On perhaps a different (but related) note, is Houdini the best way to go about this? We'd like to create high quality terrain but at this time, anything lower than 30m is a bit cost prohibitive, so we're doing the best with what we have. Any tips or tricks would be great. Thanks
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