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NeRFs and gaussian splatting


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Hello,

I'm wondering how to integrate, my generated NeRFs and gaussian splats in unigine.

Is there a way to import end render them. I can't believe there no support for *.ply files?

Thanks in advance,

                                corney

 

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Hi Corney,

We don't support for neither NeRF nor for Gaussian Splats at the moment.
For that purpoise there is possibility to make it manually by implementing Gaussian Splatting for your self.
There is a lot of implementations avaliable on the web, so just to name a few:
aras-p/UnityGaussianSplatting: Toy Gaussian Splatting visualization in Unity (github.com)
MrNeRF/gaussian-splatting-cuda: 3D Gaussian Splatting, reimagined: Unleashing unmatched speed with C++ and CUDA from the ground up! (github.com)

Former one should be possible to implement in Unigine with standart methods via materials and some C++ code.
The latter one works via CUDA, which is possible to integrate into the engine with current API for DX11/GL, however going from 2.18.1 Release there will be new API for interoping CUDA and other APIs with Engine's Graphics APIs, it's still hasn't got a documentation yet, I'll provide with some once it's ready.

Hope this helps!

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