cizi.kim Posted August 22, 2011 Share Posted August 22, 2011 Hi there. I have a question about the screen shot. I'd like to take a screen shot of our game like a huge poster. It should be 30,000 x 30,000 pixels. so, I had tried a way to change the projection matrix with reference 'the Rendering Print Resolution Screenshots' in GPG #2. but I didn't see the result I want. How can I get the a huge screen shot? please tell me the way. Link to comment
steve3d Posted August 22, 2011 Share Posted August 22, 2011 Use these engine.render.renderImage2D void engine.render.renderImage2D(mat4 projection,mat4 modelview,Image image,int width,int height,string materials,int hdr) Link to comment
ulf.schroeter Posted August 22, 2011 Share Posted August 22, 2011 It would be great if you could post your script code for taking such huge screenshot via tile subimage rendering when ready. This for sure would be helpful for other users too. Link to comment
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