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ssao cavity artefact


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Hi there,

I'm experiencing some weird visual artefacts if the cavity intensity is pushed over 1.0, the effect is rendered on top of everything else, particularly fog (purposefully very strong here), which is not the case for other ssao or ssgi effects luckily:cavity_bug.thumb.jpg.eb61d33e8811912738a6c0d861d2581f.jpg

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HI Silent,

yes indeed, this is not a bug as [0,1] range behaves correctly, I just wanted to what see results could be with larger values; it was ok until I raised haze fog density and shorten its view distance. Result was so unexpected I wanted to share it with you. thanks

Edited by romain.janil
typo
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