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Double vs single precision


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Hello wondering if are there any major performance penalties with 64bit coordinates? That is, all things being equal, how much slower would the 64bit version be of a large outdoor scene? 

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Ludovico

Double build is for sure slightly slower than float one. I can't say the exact numbers since it's highly depends on your workload.

You can request a free Engineering evaluation version (with doubles) and do some tests on your side that would represent your use-case.

Thanks!

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