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[SOLVED] Resizing particle system


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A trivial problem I didn't find a solution for: need to resize my fire particle system so that fit inside a small location.

So far playing with ObjctParticles Scale and Emitter Scale didn't change so much the situation: changing from 1 to 0.1 reduce it a bit but not so much, from 0.1 to 0.01 change about nothing.

There is something else I need to play with.

Edited by davide445
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Hi Davide,

There is currently no option to change the simulation settings based on the node scale.

You need to adjust all the parameters of your particle system manually (Velocity, Size and so on). Basically, you need to create a separate particle system for the different size.

Thanks!

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  • davide445 changed the title to [SOLVED] Resizing particle system
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