Guest shane.ploenges Posted July 22, 2011 Share Posted July 22, 2011 Hi, i did not want to post this strait away to bugs as i may just be doing something wrong being a new unigine user. however, i have followed the documentation exactly and get the same result. The problem is that i cannot add a mask map with grass, after i select a map which is a 512 x 512 dds or psd file (terrain is 1024 x 1024), it just does not appear in the slot.. there is no complaint from Unigine, it just does not load or appear in the mask texture field. it certainly has no effect on the scene either. Am i doing something stupidly wrong here or is this a bug in the new release? Link to comment
Guest shane.ploenges Posted July 25, 2011 Share Posted July 25, 2011 ok, i think i found the problem - The map needs to be 8 bit otherwise it does not work. I could find no mention of this in the tutorial or documentation. I think this should be added to both asap to save other people wasting many hours as i did Thanks Link to comment
manguste Posted July 25, 2011 Share Posted July 25, 2011 Indeed! Added, thank you. BWT, in such cases you can check for messages in the console to get an idea what's going on. Link to comment
Guest shane.ploenges Posted July 25, 2011 Share Posted July 25, 2011 Indeed! Added, thank you. BWT, in such cases you can check for messages in the console to get an idea what's going on. Ahhh, good tip, thanks. Link to comment
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