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using texture in matalness


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image.thumb.png.53a7eb6f530ce12b95ed0c8195c1c0c7.png Is there a way to apply the 4 effects together? (+Microfiber)

 

Even if specular map and microfiber map are activated in the texture state, the space to apply the texture does not appear.

image.png.3795c10497d198f81ef95833827bb8c7.pngimage.png.9aba90d0bca42150acb0790495f4ec93.png

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The Specular and Microfiber map are respectively the B and A channels in the Shading map (being a RGBA texture, R is metalness and G is roughness)

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