angus Posted April 8, 2020 Share Posted April 8, 2020 Hi. I'd like to have a surface with some odd properties and I was wondering if it is possible. It would be a plane which was transparent but (critically) shadows cast on it are non-transparent. The idea is to save out an image and composite it in a separate package but have the Player/Actors able to cast shadows. Is it possible? Link to comment
morbid Posted April 9, 2020 Share Posted April 9, 2020 Hello Angus, We do not have a material out-of-the-box that allows you to render shadows over transparent object. May I ask you for a reference? A video with desired effect would be great. Thanks. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
angus Posted April 12, 2020 Author Share Posted April 12, 2020 Hi morbid. Thanks for the response. I knew it was a long-shot. I'll content myself with a decal or something for now. Cheers. Link to comment
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