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[SOLVED] option Step, Subdivision


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Do you have any specific issues with these parameters?

Step is a size of a square cell used for grass generation. Subdivision is used to subdivide this cell into a smaller ones. In 90% of cases you need subdivision parameter to synchronize impostor objects with geometry. This is done automatically with Impostor Creator tool: https://developer.unigine.com/en/docs/2.10/content/optimization/geometry/impostors/?rlang=cpp

In general, for better performance you need:

  • Smaller step for dense objects with smaller visibility range
  • Bigger step for sparse objects with higher visibility range value

Thanks.

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  • morbid changed the title to [SOLVED] option Step, Subdivision
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