dongju.jeong Posted March 5, 2020 Share Posted March 5, 2020 Where is the terrain's height information modified by Brush Edit stored? Because of this problem, it is difficult to move landscape to another project. Do I just follow the above link's answer without caring about brush edit? Link to comment
morbid Posted March 5, 2020 Share Posted March 5, 2020 3 hours ago, dongju.jeong said: Where is the terrain's height information modified by Brush Edit stored? Hi, terrain brush writes all data directly to the *.uts and *.utsh files. If you had modified height, then landscape_folder/heights/* files were changed. Similar thing happens with the albedo and mask brushes. Their data stored in the imagery and mask folders. Thanks. 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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