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Terrain Global Brush Edit


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Where is the terrain's height information modified by Brush Edit stored?

 

Because of this problem, it is difficult to move landscape to another project.

 

Do I just follow the above link's answer without caring about brush edit?

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3 hours ago, dongju.jeong said:

Where is the terrain's height information modified by Brush Edit stored?

Hi, terrain brush writes all data directly to the *.uts and *.utsh files. If you had modified height, then landscape_folder/heights/* files were changed. Similar thing happens with the albedo and mask brushes. Their data stored in the imagery and mask folders.

Thanks.

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FTP server for test scenes and user uploads:

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