f.reichl Posted May 17, 2019 Share Posted May 17, 2019 Hi, is there a hard limit on the maximum size of the environment cubemap? It seems that no matter how high-res my input texture is, the resulting reflections always show "jagged" edges even for semi-close camera angles. Link to comment
morbid Posted May 20, 2019 Share Posted May 20, 2019 Hello Florian, You can get 4k resolution on each cubemap tile with 16384 x 12288 source texture. May I ask you to share texture you're working with? Or show some screenshots so we can see what kind of issue you're struggling with? Thanks. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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