marfin.sergey Posted April 20, 2018 Share Posted April 20, 2018 (edited) I need to draw polilines with variable width, and with "clickability" similar to the orbits demo appearance. In fact, I need them to be clickable for displaying various info about it (consider a route on a map, with descriptions). I tried using dynamic meshes, but i have over 2000 polylines with more than 1000 points in each one in the scene, and this approach drastically affects performance. Edited April 20, 2018 by marfin.sergey Link to comment
silent Posted April 24, 2018 Share Posted April 24, 2018 Hi Sergey, Probably you can try to split line into the segments with a specific visibility distance to avoid rendering too many polygons at once. Or adding additional surfaces with LODs that will reduce poly-count. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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