werner.poetzelberger Posted January 18, 2018 Share Posted January 18, 2018 It seems, that the possibility has gone, to import .dds textures created with dds tool in Photoshop without or with a specific number of MipMaps. The import seems to create their own Mipmaps and ignore the original stored in the texture. Is this correct? I need that option. Thx. Werner Link to comment
silent Posted January 19, 2018 Share Posted January 19, 2018 Hi Werner, There is no raw dds import via asset system available for now. I've added this feature request to our internal features list. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
werner.poetzelberger Posted January 22, 2018 Author Share Posted January 22, 2018 dds without mipmaps, but as well with a certain number of mipmaps. In a previous project we did a trick, to adjust the mipmap level to use, which worked out nicely. Maybe a feature could be to select the mipmaps levels in the editor, while reimporting/importing? Thx. Werner Link to comment
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