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Import Textures without mipmaps or specifice MM count


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It seems, that the possibility has gone, to import .dds textures created with dds tool in Photoshop without or with a specific number of MipMaps.

The import seems to create their own Mipmaps and ignore the original stored in the texture.

Is this correct?

I need that option.

Thx.  

Werner

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dds without mipmaps, but as well with a certain number of mipmaps.

In a previous project we did a trick, to adjust the mipmap level to use, which worked out nicely.

Maybe a feature could be to select the mipmaps levels in the editor, while reimporting/importing?

Thx.

Werner

 

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