Amerio.Stephane Posted November 23, 2017 Share Posted November 23, 2017 Hello, When creating a landcover vegetation, there is a strong mismatch with a tagged landcover. Worse, some generated clutter are empty. On the hereafter screencap, worldclutters were generated for the dark green area. WorldClutter_1 is on the left of the vertical line, and WorldClutter_3 is on the right. Only the _3 is filled. Attached is the test_project (I removed the core and bin folder for size consideration). Thanks for your help. test_project.7z Link to comment
morbid Posted November 24, 2017 Share Posted November 24, 2017 Hi, thank you for the test scene. We've reproduced bug with empty clutter. To be precise, it is not empty but positioned in a wrong place. Unfortunately this is caused by using Curved option with WorldClutter. I can suggest two workarounds: You can create flat terrain (uncheck Curved in Landscape Tool) and WorldClutters will be fine. OR you can use ObjectMeshClutter instead of WorldClutter and keep curved terrain. Fix will be available in the future release. Sorry for the inconvenience caused. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
Amerio.Stephane Posted November 24, 2017 Author Share Posted November 24, 2017 Thanks for your feedback ! Link to comment
morbid Posted February 27, 2018 Share Posted February 27, 2018 Hi, Stephane! We've fixed issue with WorldClutter and Curved terrain, in 2.7 it should work fine. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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