demostenes Posted September 22, 2016 Share Posted September 22, 2016 When flying over ocean near coast, ocean is disappering randomly. Depends on angle of camera. It started with 2.3.1 ice_video_20160923-014601.avi Link to comment
silent Posted September 23, 2016 Share Posted September 23, 2016 Hi Jirka, Have you tried to lift it up or configure polygon offset? How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
demostenes Posted September 23, 2016 Author Share Posted September 23, 2016 Hi Jirka, Have you tried to lift it up or configure polygon offset? I can try, but in 2.3.0 everything was OK. Link to comment
grmmvv Posted September 23, 2016 Share Posted September 23, 2016 Hi Jirka,I'm afraid we can't reproduce your problem.Could you please provide us minimal test scene? Link to comment
demostenes Posted September 25, 2016 Author Share Posted September 25, 2016 Problem is also present in the test scene I ve sent you for this bug: https://developer.unigine.com/forum/topic/4003-solved-terrain-mask-paint-crash/ Just update to 2.3.1 and go near shore with camera. Link to comment
grmmvv Posted September 26, 2016 Share Posted September 26, 2016 Hi, I've successfully reproduce your issue and add it in our internal bug-tracker. There is problem in occlusion query. As a workaround, open Nodes window, and turn off "Culled by occlusion query" option in ObjectWaterGlobal. Sorry for the inconvenience caused. Link to comment
sebastianbah Posted January 24, 2017 Share Posted January 24, 2017 Hi Jirka,Fix for this problem will be available in next SDK release. Link to comment
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