steve3d Posted March 16, 2011 Share Posted March 16, 2011 I've seen unigine support ssdo by command "render_occlusion 2", but I tried this and restart the renderer, nothing happed. So, How to use the SSDO feature? Link to comment
frustum Posted March 16, 2011 Share Posted March 16, 2011 Check samples/render/occlusion_00 sample. Indirect term is controlled by indirect scale parameter. The default value is zero. Link to comment
steve3d Posted March 23, 2011 Author Share Posted March 23, 2011 well, I checked the sample, but it seems this sample don't have this nice shadow effects. :) Link to comment
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