binstream Posted June 3, 2016 Share Posted June 3, 2016 Since internal part of UnigineEditor 2 is moving forward full speed, now it's time to design the UI look. There will be several main areas: - Main menu - Toolbar - Viewport(s) - Hierarchy window - Parameters window - Assets window ETA 2.4. Link to comment
demostenes Posted June 3, 2016 Share Posted June 3, 2016 Looks like great improvement. Cant wait to get hands on this. Asset browser is long awaited feature. I also like that LOD menu. Btw, does this compact design mean, that draging menus out of rendering area (to for example secondary displays) will be no longer supported? Link to comment
binstream Posted June 3, 2016 Author Share Posted June 3, 2016 All windows can be docked/undocked and moved around, see the prototype: https://developer.unigine.com/forum/topic/3872-unigineeditor-2/ Link to comment
binstream Posted March 1, 2017 Author Share Posted March 1, 2017 Implemented in experimental UnigineEditor 2 Link to comment
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