sergey.pozhidaev Posted July 11, 2015 Share Posted July 11, 2015 hi, how debug shaders? i need some log info from runtime, see values? how make this? Link to comment
silent Posted July 13, 2015 Share Posted July 13, 2015 Hi Sergey, You can try to use Visual Studio 2015 with enabled direct3d11 shaders debugger as an option. There is also a separate forum thread about shader debugging software: https://developer.unigine.com/forum/topic/3038-hlsl-shader-debugger/ Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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