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Impostors don't have correct rotation


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I've noticed recently that my billboards aren't lining up with the geometry clutter versions. There's a rotation z setting in the clutter, but no corresponding setting in the grass object to determine which of the atlas images to load. As a result, billboards for irregularly shaped foliage often appear with the wrong image, and it's very noticeable. 

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Hi Ted,

 

I believe we already fixed this issue when we started to fix this one: https://developer.unigine.com/forum/topic/3322-impostors-dont-orient-to-terrain-like-clutter-counterparts/

 

impostors_04.jpg

 

If you can provide us a small test scene with wrong rotation example we can check it with our internal build.

 

Thank you!

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