ted.mcclung Posted July 8, 2015 Share Posted July 8, 2015 I've noticed recently that my billboards aren't lining up with the geometry clutter versions. There's a rotation z setting in the clutter, but no corresponding setting in the grass object to determine which of the atlas images to load. As a result, billboards for irregularly shaped foliage often appear with the wrong image, and it's very noticeable. Link to comment
silent Posted July 13, 2015 Share Posted July 13, 2015 Hi Ted, I believe we already fixed this issue when we started to fix this one: https://developer.unigine.com/forum/topic/3322-impostors-dont-orient-to-terrain-like-clutter-counterparts/ If you can provide us a small test scene with wrong rotation example we can check it with our internal build. Thank you! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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