Paul.Brodin Posted April 27, 2015 Share Posted April 27, 2015 This seems such a basic question, sorry we have a system that is allowing us to create our worlds now - in editor mode We have a issue that programmitcally setting Cameras and Playing Tracks, requires the user to use the editor UI to put the camera in the 'correct mode', before the changes made in code take effect What we suspect is the proper way of doing this is to exit the editor and use the 'play' mode, where the SetCamera methods and Track movements work as expected, but we now have no control over manually moving the player location ( mouse and keys dont work) What is the mechanism that we should use for controlling the player location when in 'play' mode Link to comment
unclebob Posted April 28, 2015 Share Posted April 28, 2015 Hi Paul, You have to implement player controls by yourself in world script if you want to move your camera in "Play" mode without editor. Another option might be using PlayerActor node as it has built-in basic controls. Link to comment
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