carlos.lozano Posted November 28, 2014 Share Posted November 28, 2014 I created an animation with a dummy and a spline in Max 2015 , then I exported with Unigine Export Path . Once placed in the scene makes no animation .If I do the same process in Max2013 and exported as .spline , works perfectly in earlier versions of Unigine . What is the correct process of creation to include a World transform Path in my scene? Link to comment
silent Posted November 28, 2014 Share Posted November 28, 2014 Hi, Please, download latest tools package from https://developer.unigine.com/en/downloads. Fixed UniginePath plugin is available here. The process should remain the same - you only need to export attached to spline object. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
carlos.lozano Posted November 28, 2014 Author Share Posted November 28, 2014 Now it works, thanks! Link to comment
Recommended Posts