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[SOLVED] Problem with the World transform path


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I created an animation with a dummy and a spline in Max 2015 , then I exported with Unigine Export Path . Once placed in the scene makes no animation .
If I do the same process in Max2013 and exported as .spline , works perfectly in earlier versions of Unigine .

What is the correct process of creation to include a World transform Path in my scene?

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