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Showing results for tags 'unigine 2.11'.
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Hello Unigine :D We have a render problem in Unigine 2.11.0 and we can't change the version (dependency problem) When we use Varjo VR-3 (and XR-3), we can see blue line under the square foveated box [image] How can we get rid of this blue line? if you know about this problem please let us know Thank you!
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Hey everyone, we recently started upgrading from Unigine 2.5 to Unigine 2.11 and encountered an issue where the objects in the planar reflection texture would no longer receive lighting from world lights like the sun or the moon. As you can see in the image below, the reflected object only receives the ambient light and not the diffuse light which makes the lit side of the reflected wall pretty dark in the reflection. It is certainly a wrong configuration in our project since everything works fine in a clean Unigine 2.11 project. I have already tried to enable all masks for the camera, the world light(s) and the affected materials. However, the outcome is exactly the same as you can see above. And since the reflection can be seen by the camera and non-reflected objects also receive lights properly, the masks should be in order (it was not changed between Unigine 2.5 and Unigine 2.11). It almost seems as if there is no world light present anymore for the scene where the reflection texture is used. Do you guys perhaps have any ideas or suggestions what I could do to potentially solve or get closer to this issue? Thanks a lot in advance for your help!