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Showing results for tags 'reimport'.
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Editor2 sometimes crashes after updating fbx file in asset directory
Klimczak.Jan posted a topic in Bug Reports
Hi, I observed that Editor2 crashes from time to time when I modify fbx file stored in asset directory. Step to reproduce: 1. Save fbx file somewhere in asset directory. It should be automatically loaded into Editor2 (you will see it in logs - if no, then you should activate windows with Editor2 by clicking somewhere in it or you can just import it). 2. Make changes to fbx file by external application (I do some changes with skeleton, bones and skin) and save this file (it should be the same file as in point 1). 3. Give focus for Editor 2 by clicking somewhere in it. It will reload automatically changed fbx file. At this moment from time to time Editor2 crashes. If will not crash for you then you should after point 3 repeat again from point 2 then 3 ... 2,3,2,3, ... Usually it is enough to do it once, twice or just a few times to crash Editor 2. Thank you -
I observed that FBX reimport not working properly in Editor 2. At least bones and joints are not loaded from refreshed fbx files.