Hello
Here example file that successfully loaded here http://fbx.clockstone.com/fbx-viewer-download.html (for example) as a test,
but in Unigine SDK editor I'm having trouble with "Import" "FBX file" when selected "Merge static mesh" option : some parts are missing and after "saving world" and "reload world" some more part are missing
in SDK editor "Nodes" window still some hierarchy present!1 it seems, merge not happens for all parts of model
help please
fbx_import_merge_bug.zip