Jump to content

Search the Community

Showing results for tags 'glows'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Welcome to UNIGINE Forums
    • News & Announcements
    • Getting started
  • Development
    • Content Creation
    • World Design
    • Rendering
    • Animation
    • Physics, Navigation and Path Finding
    • UI Systems
    • Sound & Video
    • Editor
    • C++ Programming
    • C# Programming
    • Networking
    • Sim IG (Image Generator)
    • VR Discussions
    • General
  • Improving UNIGINE
    • Documentation
    • Feedback for UNIGINE team
    • Bug Reports
    • Unigine SDK Beta feedback
  • Community
    • Add-on Store (https://store.unigine.com/)
    • Showcase
    • Collaboration
    • Tools, Plugins, Materials & Tutorials
    • General Discussions
  • Legacy
    • UnigineScript

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Found 1 result

  1. Hi, i have been trying to achieve the star like glows you see on lights at night time. I realise you can turn on the "cross" option for HDR, but this is not the correct effect as it then affects everything in the scene, not just the lights. Also this is very limited as it only has 8 points maximum - the glows around lights you see at night can seem to have many many lines radiating from them in the glow. here is an example linked below of what i am talking about in the car and street lamps in the image. I thought at first this might be able to be done with the emission map with an appropriate mask to control the glow - but it does not seem to work like that. I guess if Unigine cannot do this already as one of its effects, we could use billboards to achieve the desired effect. http://ecobackup.fr/11342.jpg
×
×
  • Create New...