Hi,
Is there a way to set emission (on/off) to vehicles headlights setted on a track during 24 hours ?
I inherited a material from mesh_reflection_cube_base for accesorries which contained headlights textures and checked "Ambient emission" on States.
My problem is I want to set a track to have a timeline (night and day, 24 hours) with emissive textures on vehicules headligths and streetlights.
On tracks, I saw we can set glowMask, but nothing emission scale.
So emission is kept on full day and with hdr, it's very shiny and when vehicules drive between buildings on shadows, headlights are full bright.
Thank you for your feedbacks !