Hi all
So I'm a little confused. I am trying to run my Unigine world in "Direct3D11" (method: Hitting Esc, changing the API to "Direct3D11", Hitting "Apply" and then rebooting.) However, once restarted the application reopens in "OpenGL" - Whats confusing me is that I have the exact copy of the Unigine world on a different machine (which has the same specs) and all is OK. Also, the system which in unable to open the "Direct3D11" also has a worse frame rate than the other machine.... Any ideas?
Thanks guys