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  1. [SOLVED] Run a batch file

    Is there any way to run a .bat file using unigine script? I have an OpenGl simulator and now want to start that using unigine button. Also how to check the status of cmd(written in .bat) i.e whether it is executed or not. Thanks in advance.
  2. Hello together, i got a batch file: set PATH=./bin;./lib;%PATH% ../main_x64 -video_app direct3d11 -sound_app openal -data_path ../ -system_script data/core/unigine.cpp -extern_plugin ../lib/Network -extern_define "_RUN_MODE_CLIENT" -console_command "editor_load && world_load data/relics_of_annorath/merasurien" -video_mode -1 -video_width 1600 -video_height 900 -video_multisample 0 -video_fullscreen 0 If i start this batch file i get an error: "OpenGL-Warning.png" If i say now. OK, he starts my application (FPS 9) then i try to go via Menu (esc) and swap there to DX11 "API_DX11.png say "apply" he asks for restart, i say ok, he don't restart. I closed it now by hand, restart it, error again "OpenGL-Warning.png", and in Menu he didn't swapped value. DX11 is installed. - DX11_Install.png My graphic card: GeFore GT 555M Updates of this card: "Nividia_Update.png" (No new updates available) System: Windows 7 Prof. 64 Bit. I also tryied to set -video_app to direct3d9 or 10 but same problem, if i set it to null no error. Hope you can help me fast. Best regards Lars Update: Unigine Version: 2012 February Update2: Other developer in my team got no problems but he got an ATI graka. Update3: If i start application, CPU Usage is 7% and RamUsage is 1.2 GB. Total Ram: 8 GB, more then 50% free. Update4: Problem solved, changed main_x64 to main_x86 now its working, but i got a Win 7 64 bit System LOL! -.-
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