ashwin.sudhir Posted November 10, 2011 Share Posted November 10, 2011 We ran a sample profiling run using Very Sleepy (http://www.codersnotes.com/sleepy) to measure the performance of our Unigine based game. We have an in-house game engine that communicates with Unigine via the C++ api. From the results of the profiling tests, the main culprit was Unigine::Variable::Variable and 80% of these calls are from Unigine, internally (maybe the scripts). Has anyone seen such behaviour before? or is this normal? Sharing any profiling experience that you guys/girls have had would be great :) PS: I'd heartily recommend Very Sleepy as a profiler Thanks, Ashwin. Link to comment
manguste Posted November 14, 2011 Share Posted November 14, 2011 I'm sorry but the technical support service has been temporarily suspended for your company, please contact your management team for details. Link to comment
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