ulf.schroeter Posted September 22, 2010 Share Posted September 22, 2010 Problem Importing an external diffuse texture for a new terrain fails during following surface texture splitting with message "image::save_dds() can't save "....\<subdirectory>\00x00.dds" when the <subdirectory> is not already existing Possible fix check for existing <subdirectory> and create it automatically if not exiting Link to comment
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