manuel.gysin Posted October 11, 2011 Share Posted October 11, 2011 Hello Our 3D-world artist tried to create a new cluster, but the x, y, z positions where inf, inf, inf for each node. The strange thing was that the offset and spread_offset was set to inf, and it was not possible to change it back to 0.0f. First I changed the configGet and overwrote it with 0.0f, this worked so far, but when I clicked into the offset field in the editor, it was set back to inf. When after a click into the field the editor is closed, inf is set to the editor configuration file. This makes creating a new cluster impossible. I just look quick into the editor_worlds.h and thinks this is the problem: /* */ #define WORLD_CLUSTER_GENERATOR_PRESSED_CALLBACK(NAME,MIN,MAX) \ void NAME ## _pressed() { \ NAME = clamp(float(NAME ## _el.getText()),MIN,MAX); \ NAME ## _el.setText(editorFormat(NAME)); \ } WORLD_CLUSTER_GENERATOR_PRESSED_CALLBACK(size_x,0.0f,INFINITY) WORLD_CLUSTER_GENERATOR_PRESSED_CALLBACK(size_y,0.0f,INFINITY) WORLD_CLUSTER_GENERATOR_PRESSED_CALLBACK(density,0.0f,INFINITY) WORLD_CLUSTER_GENERATOR_PRESSED_CALLBACK(threshold,0.0f,1.0f) WORLD_CLUSTER_GENERATOR_PRESSED_CALLBACK(angle,0.0f,1.0f) WORLD_CLUSTER_GENERATOR_PRESSED_CALLBACK(scale_mean,0.0f,INFINITY) WORLD_CLUSTER_GENERATOR_PRESSED_CALLBACK(scale_spread,0.0f,INFINITY) WORLD_CLUSTER_GENERATOR_PRESSED_CALLBACK(offset_mean,INFINITY,INFINITY) -- Source of the problem? WORLD_CLUSTER_GENERATOR_PRESSED_CALLBACK(offset_spread,INFINITY,INFINITY) -- Source of the problem? #undef WORLD_CLUSTER_GENERATOR_PRESSED_CALLBACK Greets Manuel Link to comment
manguste Posted October 19, 2011 Share Posted October 19, 2011 Thank you, fixed. Will be available in the next SDK. Link to comment
manuel.gysin Posted October 22, 2011 Author Share Posted October 22, 2011 Thank you, fixed. Will be available in the next SDK. Thanks :) Link to comment
pascal.winistoerfer Posted October 24, 2011 Share Posted October 24, 2011 Thank you, fixed. Will be available in the next SDK. Thanks! Link to comment
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