qwe123 Posted March 31, 2024 Posted March 31, 2024 Scene: Multiple computers, each computer corresponds to a projector, and runs a unigine app, and sets different model view matrices for different programs. When rotating the scene, the output of the projector swept by the sun will dim. I am using version 2.6. Waiting for your reply,thank you.
cash-metall Posted April 1, 2024 Posted April 1, 2024 It’s difficult to understand without a screenshot or video what we’re talking about. but perhaps this is the result of autoexposure try to disable it on all instances Render::get()->setExposureMode(0);
qwe123 Posted April 2, 2024 Author Posted April 2, 2024 This picture describes my previous problems.We have unified the brightness of all projectors.
qwe123 Posted April 2, 2024 Author Posted April 2, 2024 There are obvious light and dark changes between the outputs of different projectors.
qwe123 Posted April 2, 2024 Author Posted April 2, 2024 In these two outputs, I turned off automatic exposure, but there is still a clear gap.
qwe123 Posted April 2, 2024 Author Posted April 2, 2024 What's the possible reason? Looking forward to your reply.
werner.poetzelberger Posted April 2, 2024 Posted April 2, 2024 (edited) Hi. For a virtual Multi camera setup you can not use Screen post effects (or some but with limitations), e.g. Bloom, dynamic things aso. Best. Werner Edited April 2, 2024 by werner.poetzelberger
qwe123 Posted April 2, 2024 Author Posted April 2, 2024 I just came into contact with the 3D engine and don't know much about what you said. Do you mean that it doesn't work in principle?
werner.poetzelberger Posted April 2, 2024 Posted April 2, 2024 (edited) hi. Sure it is working. https://developer.unigine.com/en/docs/2.18/principles/render/?rlang=cpp https://developer.unigine.com/en/docs/latest/principles/render/sequence/?rlang=cpp Some things are rendered in screenspace, some are not. The one e.g. camera effects or dynamic stuff might deliver different results per viewport, so you cannot use them when rendering to multiple screens. You can try the virtual resolution and the borders https://developer.unigine.com/en/docs/2.18/editor2/settings/render_settings/screen/?words=resolution%2Cvirtual%2Cresolutionlll%2Cresolut%2Cresolutionll#highlight see if that is useful. Pls see the documentation, which is quite informativ ;) Best. Werner Edited April 2, 2024 by werner.poetzelberger
qwe123 Posted April 7, 2024 Author Posted April 7, 2024 Can I try to use syncker plugin to fix this problem?
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