werner.poetzelberger Posted June 13, 2023 Share Posted June 13, 2023 Hi. I have a couple of grass objects in my project. Some of them do not fill if I take them out from rendering in an environment probe via a mask. If I include them, they appear. Can I set somewhere that the grass object is always rendered in the main viewport - ideally NOT in the env probe - . For performance opt. I want to exclude them from the env probe. Thx. Werner Link to comment
silent Posted June 14, 2023 Share Posted June 14, 2023 Hi Werner, Setting visibility distances min/max to -inf / inf doesn't help in your case? Can you record a small video that shows how the grass is disappear and when? Each environment probe also have a viewport mask setting (as well as main viewport), so you can configure viewport mask on grass to match only the main viewport rendering bits and make it disappear from env probe rendering. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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